name: example effect
category: example category
command: example_gmic_command
params:
integer: int[50]{1...100}
float: float[50.3]{1...100}
boolean: bool[true]
menu: menu[0]{option 0, option 1}
point: point[x,y]
0,1
command: example_next_gmic_command
params:
...
a unique name for your effect.
determines which submenu the effect should be a member of.
gmac has the following built-in categories:
if you give your effect a category that does not exist, it will be created.
a command’s parameters.
0,5,2.5
creates no interface.
float[default value]{minimum...maximum}
int[default value]{minimum...maximum}
creates a slider interface.
bool[default]
creates a toggle interface.
menu[default index]{option 0, option 1}
creates a menu interface.
point[default x value, default y value]
creates a point interface.
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